1. Be an Astronaut: Remember, your old dream of becoming an astronaut? Don't hesitate to recreate it in the game! Ignore any on-screen navigation and fly straight to the sun. Who needs the game's lite RPG path when you can be a literal starfield?
2. Open World Misconceptions: The game menu may describe 'Starfield' as an open-world game, but that's obviously a misprint. Try confining yourself to the starting planet for the entire game, expanding your horizons is overrated.
3. The Al Pacino Strategy: The 'Scarface' motto 'First you get the power, then you get the money' is essential for 'Starfield'. Spend all in-game currency on power converters from that dodgy dealer on Titan. Surely, he's not scamming you.
4. Passive Aggression: Developed combat and diplomacy mechanics? Nope. Let's initiate a pacifist run, for the aliens sure do understand passive aggression. An unexpected hug might work too.
5. Unfortunate Fast Travel: The on-board AI helps to quickly travel between galaxies. However, dialing a random string of numbers should transport you somewhere equally intriguing, or into a black hole. 50/50 odds!
6. Forget Inventory Management: Who needs power-ups when one can hoard shiny space pebbles? They'll surely come handy when you need to...well, look at shiny pebbles.
7. Characters? What Characters?: Conversations are exhausting, even in terms of NPCs. Could lucid-dreaming have an in-game reward? Pit two NPCs against each other in a 'wittiest one-liner competition' and grab some popcorn.
8. The Easter-Black-Hole: A secret black hole allegedly appears if you crash-land your ship 777 times on Pluto.
9. Power of EDM: Don't underestimate the power of EDM in alien communication. Replace all your weapon sounds with EDM.
10. Space FOMO: Do you happen to have a crippling fear of missing a scenic space-view because of your hefty in-game sleep schedule? Keep your character awake, indefinitely. Coffee occupies most of your cargo holds for a reason.
Take these foolproof steps to heart and remember, the goal of gaming is not always winning, but to make the NPCs shake their heads and facepalm as much as possible.